Wednesday, December 21, 2016

Renee' Drummond-Brown writes


His wife’s
as ‘tonight’.
than snow.
This ‘fo’ ‘sho’;
we do know.
No doubt!!!

don’t like this game
two can play it
just the same.
Your move~~~

Do not pass go,
do not collect $200.
This again:
we do know.
For this crime,
off to jail
used to go?
Wonder who??
we do know???

But when
he loves
from the top
of her head
to the souls
her feet~~~
The colour
they worry ‘bout
is none other
mean green.
black or white!

Her family hates
the Caucasian in him;
his family hates
her blackness within
the freedom
to love
don’t get boxed in

your mind,
Crayolas come
in all sorts
of different kinds.
Whether you're black
as tonight
as snow~~~
for certain:
we do know.

Dedicated to: A Black tie ‘AFFAIR’.
A B.A.D. poem

Melted Crayola Crayon Canvas Painting by SuperSweetCharms


  1. Crayola is a brand of crayons (and orther artists' supplies) that was founded by cousins Edwin Binney and C. Harold Smith as an industrial pigment supply company in 1885; including red iron oxide pigments used in barn paint and carbon black chemicals used for extending the useful lifespan of tires. Binney & Smith won a gold medal award in chemical and pharmaceutical arts in the chemistry industries competition at the 1900 Paris Exposition for their new process of creating inexpensive black colorants and a gold medal at the 1904 St. Louis World's Fair for its invention of An-Du-Septic, the first dustless white chalk. In 1902 it developed and introduced the Staonal marking crayon, and in 1903 Edwin Binney, and his wife Alice Stead Binney, a former school teacher, dveloped the firm's nost famous product, "Crayola" wax crayons (from "craie," French for "chalk," and "ola" for "oleaginous" or "oily"). The Rubens Crayola line for artists started in 1903 to compete against the Raphael brand of crayons from Europe. In 1977 the company acquired the rights to Silly Putty, a stretchy bouncy toy. Crayola markers were introduced in 1978 to coincide with the 75th anniversary of Crayola crayons, and colored pencils and a line of washable markers were added in 1987. Hallmark Cards, a privately held corporation, acquired Binney & Smith in 1984 and changed its name to Crayola LLC in 2003. My First Crayola products including triangular crayons and flat-tipped markers was intoduced in 2011, and Color Escapes to help adults relieve stress. Pack sizes have varied widely, from 2 to 200.

  2. "GO TO JAIL: Go directly to Jail. Do not pass Go. Do not collect $200." is a penalty card from the Chance or Community Chest decks in the "Monopoly" board game. If players are in jail, they do not take a normal turn and must either pay a $50 fine to be released or attempt to roll doubles with the game's dice. If players fail to roll doubles, they lose their turn; failing to roll doubles three times requires them to pay the $50 fine. Players in jail may not buy properties directly from the bank, but they can engage in all other transactions, such as mortgaging properties, selling/trading properties to other players, buying/selling houses and hotels, collecting rent, and bidding on property auctions. Thus, the phrase has become widely used in popular culture to describe an action forced upon a person that has only one immediate, highly unfavorable, irreversible outcome. On the other hand, a player may draw (and keep for further use or sell to another player) a "Get Out of Jail Free" card from the Chance or Community Chest decks; this expression too has become a popular metaphor for something that will get one out of an undesired situation. The U.S. version of the board game has two "Get Out of Jail Free" cards: One depicts a winged version of Mr. Monopoly in his tuxedo as he flies out of an open birdcage. the other shows him booted out of a prison cell in a striped convict uniform. In the case Hudson v. Michigan (2006), the US Supreme Court ruled that use of evidence against a defendant obtained through search warrants in instances that the police failed to knock-and-announce does not violate the Fourth Amendment of the United States Constitution, since, as noted in the majority opinion by Antonin Scalia, suppressing evidence in such instances would amount "in many cases to a get-out-of-jail-free card."

  3. "Monopoly" originated in 1903 when American anti-monopolist Elizabeth J. Magie Phillips developed it as an educational tool to promote the single-tax theory of Henry George that showed that an economy which rewards wealth creation is better than one in which monopolists work under few constraints. She patented "The Landlord's Game" in 1904 and began self-publishing it in 1906. Players used dice rolls to move around the game-board buying or trading properties, developing their properties with houses and hotels, and collecting rent from their opponents, with the goal being to drive them all into bankruptcy leaving one monopolist in control of the entire economy. In 1932 Charles Darrow, an unemployed domestic heater salesman in Philadelphia, visited a friend who introduced him to "The Landlord's Game" after dinner; his version was a variant that had been published in Atlantic City, New Jersey, customized with that city's street and property names; before leaving, Darrow asked for a set of written rules. He secured a copyright for his revised version in 1933, calling it "Monopoly," and began marketing it through Wanamaker's Department Store in Philadelphia. In 1934 he showed it to game makers Milton Bradley and Parker Brothers, who rejected it due to the game's length and complexity. Darrow patented his game in 1935 and began to get orders from other Philadelphia department stores, causing Parker Brothers to reconsider. Parker Brothers bought the rights and the patent and began large-scale production. Within a year "Monopoly: The Fast-Dealing Property Trading Game" became the best-selling board game in the US, selling 20,000 sets every week, and Darrow became the first millionaire game designer in history. (At 16, George S. Parker had gone into the games business in 1883 when he published "Banking," in which players borrowed money from the bank and tried to generate wealth by guessing how well they could do; the game included 160 cards which foretold their failures or successes.) In 1941 the British Secret Intelligence Service had John Waddington Ltd., the licensed manufacturer of the game in the UK, create a special edition to be distributed by fake charity groups to prisoners of war; hidden inside were maps, compasses, real money, and other objects useful for escaping. In 1970, three years after Darrow's death, Atlantic City placed a commemorative plaque in his honor on The Boardwalk, near the corner of Park Place, the game's two most expensive properties. In 1973 Parker Brothers sued an economics professor at San Francisco State University for infringing on its trademark due to his production of "Anti-Monopoly;" in 1979 the Ninth Circuit Court of Appeals found that Darrow had copied down the rules directly (even the misspelling of Marven Gardens as "Marvin Gardens") from the game he played at Charles Todd's home, though he had also added various stylistic elements, and ruled that the word "monopoly" was generic and therefore unenforceable. However, this decision was overturned by the passage of Public Law 98-620 in 1984, allowing Parker Brothers to continue to hold valid trademarks for the game (though "Anti-Monopoly" was exempted from the law and continued under a license from the parent company). Parker Brothers was a family-owned enterprise until 1968 when General Mills purchased it; in 1985 General Mills merged it with its Kenner subsidiary; Kenner Parker Toys Inc., was acquired by Tonka in 1987; and Hasbro bought Tonka in 1991.


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